A downloadable game for Windows, macOS, and Linux

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Vlobs is a relaxing casual puzzle game where you build groups of colorful blobs (vlobs) that connect to each other in specific ways. Figure out the mechanics and see how far you can go before you fill up the board.

The game is in development and offered for free so that you can try it out and let me know what you think about it during development.  Some vague plans for the full 1.0 release:

  • Maybe a little more variation to later levels with some new mechanics
  • Improved stability and compatibility
  • Changes to sound/music

Minimum system requirements

  • A 64-bit processor
  • 4GB ram
  • Vulkan capable graphics card (Metal capable for macOS)
  • Windows 7, Linux Ubuntu 18.04 or macOS 10.15
Updated 17 hours ago
StatusIn development
PlatformsWindows, macOS, Linux
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorLost Minds
GenrePuzzle, Strategy
Made withGodot, Blender
TagsCasual, Godot, High Score, Indie, Minimalist, Relaxing, Singleplayer
Average sessionA few minutes


Download NowName your own price

Click download now to get access to the following files:

vlobs_0.8.7_windows.zip 43 MB
vlobs_0.8.7_linux.zip 43 MB
vlobs_0.8.7_mac.dmg 71 MB

Development log

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This is super relaxing and makes me want to play "just one more round"! Congratulations!

Is it random when one of the explosives comes up or can i play and plan for it?

Thanks! They're random on later levels but you'll always get one (but placed at random) on the level where they're first introduced. This might change though, as they're a late addition. If you have any ideas about it, please let me know.

Trying it out rn on a macbook. Thanks for making it free while developing it.

The game seems to open in fullscreen by default, not a big fan of that on mac.

Some questions:

Is there any way to skip pieces?(like on tetris)

Pieces seem to come at random, how is the skill involved, are there cases where I cannot win even if I try my best? How does the game become harder as I play?

Not sure what the alert thingy powerup does, I clicked it and it dissapered.(nvm, figured out actually that it erases pieces near it)

Regarding boxes and pieces, sometimes I just receive a lot of boxes I have to place, sometimes pieces. Would be nice maybe some indication of home many boxes and how many pieces are currently coming or some kind of indication so I can prepare for the boxes.

Also kind of sucks when you advance level and you have some connections going and then boxes randomly appear and ruins all you build.

What I like:

The game goes fast and animations can be skipped if you place more pieces.

Animations are very smooth and nice to enjoy.

Music works very well.


Thanks for the feedback! The pieces are random like you say, so you can get lucky/unlucky as there's no way to skip placing a piece. However, that's also in a sense where the skill comes in, since you need to decide how to use the stuff you get. What to place where, what to connect up to existing groups or place on it's own. And if you get blocked by blocks, how to get rid of those to save your groups.


Love the game! Found it on a random Mastodon post. Would love to see further exploration into power ups like color change etc.

(1 edit) (+1)

Thanks! I'll make a note of that idea for future versions

Could you offer a 32 bit version for Linux?

I'll look into it. I think Godot can technically export to 32 bit linux, but I'm not sure if 32 bit systems will be able to support the modern vulcan drivers I believe Godot 4 games require? Maybe you know more about this if you're on 32 bit linux?

All I know is that I have played games made with Godot 3.5.

Well, I guess there's only an easy way to find out: I've made a test 32 bit linux build that you can download here: vlobs_0.7.0_linux_32.zip and see if you're able to run it. If it works I'll know I can do that in the future, if not, then at least we tried.

Unfortunately it doesn't work.

Yeah, that was what I suspected.